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[Vibe Coding Training] Vibe Coding Curriculum for Designers

Building Real Tools Without Becoming a Developer

Changying (Z) Zheng's avatar
Changying (Z) Zheng
Nov 16, 2025
∙ Paid

From Teaching to Curriculum

I shared how we taught vibe coding during Growth Week—using a multi-teacher progression where different people taught different levels based on their strengths. Our content director taught the basics, I covered IDE workflows, and our PM and Dev partner covered MCP.

People asked about the complete curriculum.

So here it is—the full progression we used, distilled into a reusable curriculum. This isn’t just theory. It’s what actually worked when teaching 35 designers to build their first tools, with 27 deploying live applications by the end.

What you’ll find here: (and still iterating)

  • Complete session-by-session breakdown

  • Hands-on projects for each level

  • Who should teach what (and why)

  • Success metrics and adaptation options

  • The scaffolding that makes it work

  • How to adapt the curriculum to your team needs

Who this is for:

  • DesignOps/ProductOps leaders running team learning programs

  • Design managers who want to upskill their teams

  • Anyone teaching non-technical folks to build with AI

The core insight: You don’t need to teach everything yourself. You need a clear progression, the right teachers at each level, and space for people to experiment and fail safely.

Let’s break it down.

Curriculum Summary

Target Audience: Designers and non technical team members with no coding experience and no dev environment setup

Total Duration: 8-10 sessions across 1-2 weeks

Learning Philosophy: Progressive complexity, hands-on practice, peer teaching, documented experiments

Prerequisites: None. We start from absolute zero.

Phase-specific highlights:

  • Phase 1: Foundation (AI Literacy). “AI follows instructions” mindset

  • Phase 2: Basic Vibe Coding (No Dev Environment) “you don’t need to know code” mindset

  • Phase 3: IDE and Deployment (Real Development) “Code like a , Designer” you could run into technical difficulties/hiccups. But your IDE is your personal tutor

  • Phase 4: Advanced Integration (MCP) It’s okay if not everyone completes it (removes pressure)


How to Structure Your Multi-Teacher Progression

Map the progression. What’s the absolute beginner starting point? What’s the next natural step up? What’s the advanced version? Don’t skip the scaffolding steps—they matter.

Find teachers at each level:

  • Beginner teacher: Someone who just learned (they remember being confused)

  • Intermediate teacher: Someone who uses it regularly (probably you)

  • Advanced examples: Co-workers willing to experiment and document

Coordinate but don’t over-plan. Align on terminology and where each session ends. Don’t script everything—let each teacher use their own style. Create space for unexpected experiments.

Document the experiments. The co-worker attempts matter as much as the formal sessions. Make it easy to share “I tried this and here’s what happened.” Celebrate the failures as much as successes.

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